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A jam submission

Eriq Topson and The Treasure of Hollow IslandView game page

Help Eriq Topson in his search for the Treasure of Hollow Island
Submitted by arielsan (@arielsan), Esti, Pencilwing (@pencilwing) — 6 hours, 38 minutes before the deadline
Rated by 19 people so far
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Eriq Topson and The Treasure of Hollow Island's itch.io page

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How does your game meet GBJam's theme
Where does gold's value derive from? Is it its shinyness? Mostly, we presume.
In Eriq Topson and The Treasure of Hollow Island not only are there shiny, valuable, olden and golden objects to be retrieved, but also guilded memories to be forged and reminisced.
The people that esper archaeologist extraordinaire Eriq Topson must help reunite with their lost prized posessions have much more than gratitude to offer in return: they offer information.
And in Archaeology? In SCIENCE?
Well, that's as good as gold.

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Comments

Submitted

It's insanely gorgeous. It's clear that the artist was having a blast drawing weird characters, and going around meeting them is the real joy of this game.

There's enough dialogue to let the game linger in the memory after it's done.

The Gameboyishness was a little low (maybe if Eriq walked on tiles/half tiles or if the NPCs blocked his movement...) But since it's in service to such a handsome game it was hard to deny  I had a great time. And hey! You can read minds.

I really liked the talking noises, but overall the game's audio was too loud. I had to turn my browser audio down significantly.

Submitted

Gorgeous! 💚 The art reminds me of Y2K-era throwbacks to 60s cartoons: polished and detailed, but with striking exaggerated bases; perfectly expressive, exceedingly charming! The world is a nice lemony treat, just sour enough to feel real, but with the sweet tinge that people really do care underneath the pretenses.

This might be the first game I've played where someone is competent enough to walk in-between spikes after they've popped up!

The talking sounds are a little bit loud compared to the rest of the audio.

Very minor nitpick: In the text, whole words may start in one line and then "skip" to the next line after reaching the edge, creating a little discrepancy when reading while it's typing. There's some ways around this, such as predicting where breaks should be inserted after spaces (easier with a monospaced font) or by creating the whole words beforehand and then "revealing" them letter by letter.

Fantastic! Great work! 🎉

Submitted

An excellent effort, though there are times it feels more like I am playing a Gameboy Color game. Perhaps it has to do with the gameplay and the selected palette?

Submitted

Loved the music, writing, and the art. I feel like the palette suites the story too so dreamy, great work here!

Submitted

Man, what a pretty game, huh? The graphics are outstanding! Very pretty pixel art.

The gameplay is cool too, the gameplay loop is nice :)

Neat game, congrats!

Submitted

Really nice Sound and Graphics! I couldn't figure out much of the story, I got an item but I couldn't figure out what it does. All the UI is really good, transitions, text, animations, loved it.

Submitted

First of all, the game looks gorgeous as hell.
Character design's pretty good too, they're charming.
Doesn't feel very Gameboy-ish to me but that's not always a bad thing.
Gameplay is pretty bog standard but inoffensive, if a mobile build is released I'd love to play more of it. (Or I could wait until the weekend when I'd have more free time)
Got through 2 treasures so far...

Submitted

No budget for a 4th wall love it! Really amazing art well done!

Submitted

Awesome work on this game!

The versatile use of the 4-color palette is amazing - the artist knows their stuff! :D

A fun, little game with a cast of charming characters and a few brain teasers - I would love to see a more developed version of this game! :D (With various fourth wall breaks at the end wouldn't be such a bad thing. :P )

I did notice that the full-screen option wasn't expanding the screen when clicked on - it still remained in it's original size. Also, I saw the tree layers shifting around when bumping into the trees/ borders - it was kind of fun messing with it lol

Great work on this - the team hit it out of the park with this one.

Submitted

Amazing art, amazing story, amazing music, i love the colors you chose they work so well! The only thing is that getting to the first artifact felt a bit finiky because i didnt understand how the spikes worked, but other then that AMAZING!

Submitted

The art here is GORGEOUS, great stuff!

Submitted(+2)

Really well polished! Smooth gameplay, with unique and rich artwork

Submitted(+2)

Really feels like the character designs are doing half the storytelling on their own. Each one has that chunky Game Boy silhouette but still manages to feel distinct, expressive, and full of personality. It’s the kind of cast where you instantly want to know who everyone is, what they lost, and why they care about it. That’s the mark of strong visual identity baked straight into the sprites.

Submitted(+2)

There are so many incredible character designs in this game!! I love them all