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A jam submission

Trouble BrewingView game page

Use your expertise as an alchemist to prepare adventurers for a battle with the dragon threatening your village.
Submitted by MegaNerk, Psyceric (@psyceric), KingFish, Oakie224, heathen_exe — 9 minutes, 34 seconds before the deadline
Rated by 19 people so far
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Trouble Brewing's itch.io page

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Godot Version
4.6.2-stable

Theme Interpretation
A dragon is approaching your village. The impending doom of it's arrival is the motivating factor in your adventure.

Wildcards Used

Left Wildcard

Go Spinny - Use the mouse wheel in your game

Middle Wildcard

Perspective Shift - Combine 2D and 3D elements in the same game

Right Wildcard

Tag Along - The player character has a companion

Discord Username(s)
heathen__, spark_6500, oakie_, psyceric, kingfishow

GWJ Participation Level
This is our first Godot Wild Jam

Team Size
5

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

A bit overwhelming at the start but it's impressive the amount of content it has for a jam, well done. Had performance issues on browser, so it is cool to have a download option.

Submitted(+2)

i really like the assets and the atmosphere! also really fresh idea! 

Submitted(+1)

Neat modeling style and atmosphere; like others have mentioned, the game is confusing at the start, but once you get the gist it becomes more fun. Great Job!

Submitted(+2)

I loaded your game up because the thumbnail caught my eye, and I was not dissappointed when I loaded up the game. Very beautiful artwork, and I am very impressed it was all handmade during the game jam, Bravo! I do feel your game could have benefit from having some sort of progression of mechanics, it was a bit overwhelming to get started. Honestly I enjoyed just walking around the 3D space for a bit, oohh and the teleport upstairs was fun too!

Submitted(+2)

The game was slightly confusing, but overall was really neat! Love what you did with the art style, and the gameplay was very unique!

Submitted(+2)

Ahh wanted to try this entry for some time but was busy so I bookedmarked it and my 'playlist' got little too big so it had to wait

Yeah overall a cute game with a unique style, full 3D game in 9 days is crazy, as Xerxes Tough said, some stuff could've been more clear since I walked a lot trying to figure out how to use stuff, but I got hang of it lol.

Were all assets made by you guys for this jam?

Developer(+1)

Yes me and Oakie did the assets for the jam and all the models I made during the period. She did all the pixel art and slammed through it a ton! 

Thank you so much <3

Submitted(+1)

Were assets made with Blender? They look good especially for 9 days

Developer(+1)

Blender for 3d and aseprite for the 2d assets. But I think Psyceric did nothing but eat, sleep, and make 3d models for 9 days.

Submitted

Very cool game! A lot of content you guys created there. The controls work quite well, though some things could be a bit more clear with little things like the grill. The art and visual representation is very unique and cool, like it a lot. The mousewheel adaptation is clever too. 

Overall: Job well done!

Developer(+1)

Yeah, we definitely needed to spend more time giving popup tutorials on all the workstations. The arrows above the cutting board got added in the last two hours, lol. There's so much we wish we could have done but we're pretty happy with what we got done.

Submitted(+1)

You done a lot, but a jams a jam, you know ;)

Submitted(+1)

Amazing blend of 2d and 3d. Especially just picking up little items and throwing them. Adored all the art, not just in the game but also in the page. A lot of love clearly went into this. Good job! 

- Tim

Submitted(+1)

I enjoyed this! The environment felt fitting for the type of game it is but was a bit hard to navigate and slowed the gameplay down a lot. I really like the art especially for the characters. Jill is my favorite!

Developer

TY! I realized this and was thinking of ways to make it smoother to speed up but the time crunch started hitting hard ;-; Might try to flesh out a better version of it, and address a couple pain points people were having. Oakie killed it with the characters :)
Thank you for playing!

Submitted(+2)

Unlike everyone else I liked the font and the feel of the game. Very interesting and cozy reminds me of some stuff I used to play in the library when I was a kid. Great job.

Submitted(+1)

Enjoyed the music and sound effects, but the in-game text was a little difficult to read

Submitted(+1)

I like the background music and the graphics, combined they gave me a warm feeling like home, I think the font is bit hard to recognise,  amazing amount of worked done in such a short time

Submitted(+1)

Very interesting idea, I liked that you included the options to rebind keys. 

Submitted(+3)

Hey heathen__, spark_6500, oakie_, psyceric and kingfishow,

Great job with your entry. I realy like the environment you created. Planing out the Day for the different adventures is a good idea to indirectly interact with the imminent doom. All in all a nice entry for the jam!

(+3)

I'm hooping boar heads like I'm Larry Boar