Was able to play the game and the graphics are awesome! The music is very chill which is cool. The controls / camera were a bit wonky maybe I'm just bad but it made it pretty hard though
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Hey there! I've gotten a few comments on the controls and will definitely be addressing that. But I haven't received any feedback on the camera - what do you feel made the camera a bit wonky? Is it the isometric perspective in general where you can't really tell depth? Or something else? Would love to address this in my engine if at all possible.
Really appreciate you taking the time to play / comment, thank you so much!
Normally in games the camera is perpendicular to the player or whatever. When I hit W or the up arrow, the player moves forward/ up. But in your game when I hit W or up you move like left or something (from the cameras perspective maybe not the character perspective) so it didn't feel natural and I was inputting incorrectly a lot.
I think the camera is fine if you adjusted what way the inputs move the character to feel more natural