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How does your game meet GBJam's theme
The main character gets a gift from her old grandma, which is the main theme of the game (kindof)
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It's a brief 2D platformer that causes some bizarre feelings!
I gotta be honest: I don't really felt the jam's theme into this game and I don't understand the history....
However, I really enjoyed the environment you created! I loved the colours that you chose and the OST matched it perfectly.
Exactly my thoughts!
I like the idea of this being "What if Yume Nikki was a 2D platformer", and it does have potential for bizarre horror. It's a shame how short it really is. I do think the gameplay could've used more polish as it's easy to get stuck on the side of the wall, and I couldn't fall asleep a third time because it wouldn't let me click the button, so I got stuck until I pressed enter. I also wasn't a fan how the visuals looked, though I guess they work in context of a dream.
I appreciate you making this cos again, this concept has a lot of potential and could really work with more dynamic level design.
Hope the grandma is doing well.
a unique experience with eerie world. the platformer movement is a bit tricky to get right. sometimes i got stuck on the side of the platform. the color palette could also use some work, especially to contrast between player character and the background (unless it’s intentional).
overall, a great attempt to the gamejam. kudos for making it!
thanks for playing and comment. i rlly appreciate it <3