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(1 edit)

One bug fix leads to another with this... for some reason, introducing the advancing of time really messed with a.i decision making because it skips 'steps' then I am thinking, the enemy is not planning things right now... one test it made 3 woodcutters and 2 planters and other stuff before the sawmill was built, it was 'stumped' XD I just need to do another few days of testing, call the version that is current a blessing in disguise, to warm your feet a little. Will post an updated version by Thursday I think.... busy week this one.

(+1)

Great. At least I know that I'm not going mad or misremembering things. Played this a lot when it came out.. Thanks again for your efforts. I won't touch game speed option during next session (unless I click it by accident).