Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

I really liked the art style, and I thought the game had a funny and creative way of incorporating both the theme and special object. The idea of an immortal god trying to steal a tomato is very amusing. I also enjoyed the whack-a-mole-style mechanic,  it felt fitting for the game and was well implemented.

The main thing for me is that the game feels somewhat unbalanced, and I wasn't really sure what my main objective was. Since missing or making a mistake seems to result in losing all your points, it can become quite frustrating. I also wasn't sure if reaching a certain score would trigger something. Does the game have an ending?

Thank you for the feedback!

There is no ending in the game. What kind of objective would you have liked to have in the game?

Making a mistake does remove points. It was an easy way to punish just randomly hitting keys, but I see your point that it becomes frustrating. Especially when there is no clear goal in the game. Well pointed out.