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A jam submission

Tomato Wants To Be A SauceView game page

Submitted by Kaidrex Studio (@KaidrexStudio) — 2 minutes before the deadline
Rated by 11 people so far
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Tomato Wants To Be A Sauce's itch.io page

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How is your game related to the Theme and Special Object?
The Tomato is the hero, and being Immortal is the whole game. Nothing can destroy him, so the platformer rules flip: spikes and fire are safe, soft soil is deadly, and the enemies are caring hands trying to rescue him. He doesn't want to be saved. He wants to be sauce.

What tools and 3rd party assets did you use?
Engine: Godot Engine 4.7 (MIT) — https://godotengine.org
By me (Kaidrex): all code and game design, the rescuer hand and the level exits.

Third-party assets:

Character: Tomato Animated Pixel Character by defadaj — https://defadaj.itch.io/tomato-animated-pixel-character [license]
Tiles, backgrounds, props and the conveyor belt: Free Industrial Zone Tileset and Free Green Zone Tileset by CraftPix.net — https://craftpix.net/freebies/ — CraftPix free license: https://craftpix.net/file-licenses/
Font: monogram by datagoblin — https://datagoblin.itch.io/monogram — CC0
Music: Freesound.com with CC0 music

How did you use generative AI? (If you did)
AI assistant (Claude Code) helped with the code. No AI-generated art, sound or music.

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Comments

Submitted(+1)

It’s interesting how seeing a thorn makes you want to jump over it.

It was fun.

Developer

Yooo, thank you for your comment!  Yeah, it is interesting about thorns, 'cause  firstly you want to jump over it, however you only after realized you're immortal yo.

Submitted(+1)

Nice twist on the harmful objects. Easy and enjoyable to play.

Developer

Heyooo! Thank you for your comment! I'm really glad that you like it!

Submitted(+1)

Very fun lil platformer game! I love the idea of a tomato wanting to become a sauce xD. The game's fairly short but its sweet! I do wish there were more context on why objects react a certain way (fire makes me bounce, dirt kills me, ppl kills me, etc) but knowing the 2 day time period, that may be asking for too much xD. The sounds are very fitting and the aesthetic are awesome! Overall, this was a cute and fun game and I had fun! Great work!

Developer (1 edit) (+1)

Hey! Thank you so muuuch for your comment!!! It's my first comment ever in the gamedev actually you know. So the context for you that soil are actually not killing, it's swamping you so that the tomato ripens. And the enemies it's like a rescuers, which are trying to save you, so in the left up corner you can see "Rescued", but I guess the players can't see it clearly. Thank you that you understand, the 2 day time period is too little XD.  (If my explanation not good , you can ask me more about!)