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A jam submission

Doom BringerView game page

Submitted by jdeconto, the-ibery-guy, Cloudy-Deer10 (@Cloudy_Deer10), Stethri (@TsuraiStethr1), thatgolfguy — 1 hour, 7 minutes before the deadline
Rated by 6 people so far
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Doom Bringer's itch.io page

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Godot Version
4.7

Theme Interpretation
You are the impending doom!

Wildcards Used

Right Wildcard

Tag Along - The player character has a companion

Discord Username(s)
AC Unit, Cloud-deer10, GolfGuy, Stethri, the-ibery-guy-blue

GWJ Participation Level
5

Team Size
5

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

Ahh I think this is the first TD game I played on this jam; I did struggle little bit with controls initially. Good game though

Submitted(+2)

sério o jogo e muito bom eu adoro o estilo de tower defense e um dos meus estilos de jogos preferido e sério a arte do jogo e muito boa meus parabéns 

Submitted(+1)

Like the idea, i’ve been trying to think how to do a tower offence game in an interesting way for a while but you did it. I did find the interface confusing notably it took me a while to figure out how to put down my units and command them. I also found the units got stuck on the water alot and chose to stand next to the towers instead of hitting them half the time. If it wasn’t for that i could spend a fair bit of time in the game

Submitted (1 edit) (+2)

Fun concept. and really nice art! The pathing for the player's units was a little frustrating, as they kept getting caught on obstacles in my play thru. I'm also not really a fan of having to hit space+click to a attack, I would have preferred that be part of the movement command (this is more of a personal preference thing tho, so don't take it to heart.) Overall, I think the game was pretty solid! 

Developer

Thanks for the reviews we will continue to improve in the future 

Submitted

I'm excited to see what you come up with in the future!