I like the intro cutscene a lot! Quirky and fun. Nice character art style, I adore the little crew guys. I thought it was cool that I could command my crew too. It would have been nice if there was a third useful option for them though. I don't think much was gained by obscuring the rooms in the ship when not in them, losing that overview turned patrolling the ship into a bit of a chore. I thought the sonar risk was a good idea for the piloting minigame but if the movement was smoother instead of jumping forward every few frames, it would have been easier for my mind's eye to "track" where the ship was going in the sonic dark. Interesting game, I enjoyed playing it!
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Thank you for the kind words! We actually planned on having the crew do other tasks (such as repairing the hull or operating the reactor) but had to cut short. And I do agree that the sonar could have been more accessible, especially given the need to rely on the visual indicators too. Still, I'm glad you enjoyed playing it!