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Chrysopoeia's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #99 | 3.657 | 4.222 |
| Graphics | #292 | 3.272 | 3.778 |
| Soundtrack/SFX | #302 | 2.791 | 3.222 |
| Overall | #303 | 3.031 | 3.500 |
| Quirkiness | #352 | 2.887 | 3.333 |
| Secondary Theme Interpretation | #372 | 2.598 | 3.000 |
| Gameboy Soul | #384 | 2.983 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
An ancient weapon that can turn anything to gold is discovered. A robotic Dredger is sent to recover this weapon and face the challenges of the tomb.
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Comments
Solid game! I don't have many critiques, other than that it's a little hard to see sometimes because of the colors.
Thanks for the feedback!
I Really like the look of the game and the overheat mechanic is pretty cool
Thank you!
Game design is peak! I love the grab :) Great Work
Thanks and glad you enjoyed!
Great enemy design and the combat felt crisp!
Glad you liked it!
i love that i can change the controls in the settings. it is very much appreciated. also very much like how the boss fight was kind of like an mmo raid fight lol, or at least it felt that way to me.
for death, i know there is audio feedback but maybe some visual feedback would be good too rather than just going straight into the run over/upgrade screen? i think cus the audio feedback can be missed (short little gameboy sound), the quick skip to the run over screen can be confusing.
great job! i hope to stop dying with enough upgrades lol :')
Thanks for playing and that's good feedback! I can apply the explosion animation to the player on death and that should give some visual feedback for that.
I played this on the hardest level for like 30 minutes, trying to beat it. Amazing game for such a short period of time!
Thanks for putting the time into it and glad you enjoyed!
This is great. Pew pew.
Thank you!