I beat the game in 5 seconds, but the artstyle and the execution of this project was well done. The art especially was so good.
I think rock paper scissors was a smart way to reduce the scope of the game to something manageable in 2 weeks.
And I still got pretty close to the end of the game jam period just doing rock-paper-scissors! So it was definitely the right choice for this. Hopefully now that I have some experience with coding in the Godot engine I'll be able to do something more complicated in the future even with a time limit.