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How does your game fit the main theme "Dinosaurs"? Please, explain.
All the characters are dinosaurs and it's just before the meteor hits
How does your game fit the additional theme "Anachronism"? Please, explain.
We leaned into the Flintstones vibe with dinos having a cafe, but it's all "stone age" tech
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Comments
Reminds me of when I used to be a barista, the customers always did act like the world would end if they didn't get their coffee! The game was very short but extremely well put together. All the little dinosaur designs, the detail on all of the props, and the meteor slowly approaching in the distance showing how much time you got left!
I think the audio gets a bit loud at the end, but I assume that was the intention since its basically acting as your time limit. I also managed to get the bug with only sugar, but only if it was the last ingredient I used. So I ended up just developing a habit of doing sugar first, then coffee and/or milk, then cocoa. It seemed to help avoid anything bugging out for me. My final total was 9 Joyously Perfect Coffees!
Yeah I really wanted the audio to be dramatic but I could've dialed it back a lil bit. Glad you had a good time and got around the sugar bug!
This is a nice short and sweet game! The meteor impact happens quick, but it did make me want to get faster and see how many drinks I could make before the end! The dinos are also very cute.
I like the humor of your game. The asteroid impact is well done, including the signaling before it hits. Would have been nice to to serve some more customers before everything explodes.
I think the sugar/cocoa bug also appears in other situations. I was using them after I filled the mug with coffee, which let it freeze as well.
One hint about fullscreen: When you remove the fullscreen option in the itch settings (you can do that also after you published the entry), it is easier to hit the Godot fullscreen button. The itch fullscreen button is kind of broken and covers the blue Godot button, which is doing what one would expect.
Oh I see what you mean! Fixed now~!
Very cute and visually great! I love the simplicity of the idea and the execution. Made me think of the game I made with some friends for Dinojam3, but with a much cleaner execution and gameplay loop. Mine was an over-complicated mess, if you were curious: https://cranberryninja.itch.io/rawrbucks . Excellent job on your submission. Absolutely fantastic for 1.5 days of work!
The asteroid sound effect slowly rising in the background was well done.
I think there is a bug where you can't pick up the mug after you use the suger (salt?).
The death screen was very funny.
Yeah if sugar and cocoa as your first two actions the mug gets locked - which is annoying cos that likely the first two things someone will try. There's a restart button in the corner which we added instead of fixing it properly.
Really creative concept! I like the art style of the game. The audio mixing was way too loud and everything especially becomes way too overlapping and loud once the meteor hits. I also think there should be just a bit more time before the meteor hits. Overall though it was a fun experience!