Ty ty ty!! I barely started making actual rooms in the game on the Wednesday before the deadline and it was a crazy rush to draw all the details that I could in time!
intelligent.garbage
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Thanks!! I'm glad to hear it all made sense for a starting area. It's funny you mention the footstep sounds. I took them from the template project I was using as a reference for setting up movement controls and that game took place on grass haha. I have had it in mind to try to change those sounds to more fitting sounds based on ground type in the future.
Thanks so much!! I definitely plan to continue working on it!
For the dino idle/walk animations I actually started by drawing the frames on paper and then digitized them with Krita (free art program) and polished it up after converting it to pixel art (which was kind of a happy accident cause I exported the Krita animation as a gif, which dropped the resolution so when I imported it on GameMaker it was pixelated, but I really liked the look). For all the other sprites I actually just used the built in sprite editor in GameMaker. It's pretty simple but it worked for me!
Nice game! The opening story is very well done. It would be cool if the actual gameplay lasted longer and was more difficult since right now you can kinda just hold down the mouse button and walk forward. Also wow you really can't win in this game, you're either a coward or a murderer. God forbid a girl likes exploring and wants to see where the other path goes lol.
I looooove dinosaurs with hats. This was really fun once I got the hang of it. The kinda low gravity physics makes it kinda funny when you accidentally drop something and it flies all over the place. One note is that sometimes its hard to see accessories if they're the same color as the hat (particularly the yellow star on a yellow hat) which made me unsure if i attached it successfully.
This is such a delightful game! I love the different dino combinations and the cutscenes are so cute! Also bashing all the rocks is very satisfying. If anything it would have been cool to preview what the different dino parts would look like or what stats each part would grant as you build the dino. Really great work!
This is so cool! The 3D art is really nice! And the music creates a fitting atmosphere. Potion making is a bit confusing at first, but the tutorial book explains it well. The speed that the contamination meter goes up feels really fast and makes getting much done pretty difficult. Also, while playing, I found myself wishing I had some way to view what ingredients I had (other than just seeing what you have while actively making a potion). It would also have been nice if there was some sort of audio or visual effect when you successfully pick up a mushroom. Without one, it was hard to tell if I was getting anything. But overall, really impressive work!
I love the art, sound, and feel of this game! The color scheme is so nice. I didn't realize I could click on things in the pictures until reading the comments. Also, I discovered you can reach home by simply repeatedly going to an area and then leaving it and not actually doing any of the game actions. Then I often found myself wanting to just do that since it was the low risk option compared to events where you often lose health just by random chance. Overall, this is a really delightful game though!
Thanks so much! Yea I noticed the infinite-fall-in-acid bug but didn't have time to fix it unfortunately. You can jump over the spill via the boxes and cabinets to find the hat you need, and then jump back the way you came to access what you need to progress (just don't fall in the puddle lol). I really appreciate the feedback! :D


