The text at the beginning seems to be the game's lore or worldview. Thank you for the hard work on the writing, but I really wish there was a way to speed it up. I just ran through the first two areas, but I got lost in the maze section for about six or seven minutes. Then, a sudden jump scare with a loud scream made me quit the game. I don't like being startled, so I can't give a more detailed review of the later content. However, looking at the early parts of the game, the enemy density is great and really gives off a battlefield vibe. The maze is just way too big and offers zero hints, which was quite frustrating. Overall, if this is meant to be a horror game, I hope you can add a clear tag for it. Keep it up!
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How is your game related to the Theme and Special Object?
The player is immortal, The enemies are the special object
What tools and 3rd party assets did you use?
Universal NPC spritesheet generator
How did you use generative AI? (If you did)
We did not







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