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How is your game related to the Theme and Special Object?
The main character is immortal and he has to save vulnerable tomato from bursting
What tools and 3rd party assets did you use?
I used Unity 6000.4 and Aseprite. also Photopea for banner and thumbnail
How did you use generative AI? (If you did)
No I didn't
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Comments
UPDATE: I added step cancel function as you guys asked
This is absolutely amazing! It is a beautifully designed Minesweeper puzzle game, and once you figure out the path, it gives you a massive sense of accomplishment. I'm not sure if this suggestion aligns with your vision for the game, but if players could flag mine locations or have a way to draw out their own route map, it might make the experience even better.
Found it a bit annoying, a rewind button would help alot
Pretty interesting take on the theme! I like your way of flipping mindsweeper on its head with a twist of protecting the tomato while also being immortal! The puzzles are very well designed though I do find placing down and picking up tomatoes frequently a bit repetitive at times and the tomato being out of range can be a bit frustrating at times. Audio was great and punchy and visuals were simple but very coherent and effective! Overall, the game was great though maybe some tweaks on the mechanics could make it less frustrating (perhaps a rewind by 1 step functionality could work?). Great work on the game!
Thank you for playing and your review! Maybe in the future I'll update the game and add suggested 1 step rewind