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A jam submission

the mine is mine!View game page

Pixel-art roguelike about mining.
Submitted by BruhIsCool69 — 17 hours, 6 minutes before the deadline
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the mine is mine!'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1383.5003.500
Quirkiness#1933.4173.417
Secondary Theme Interpretation#3292.7502.750
Overall#3742.7362.736
Graphics#3762.9172.917
Gameboy Soul#4382.7502.750
Soundtrack/SFX#5691.0831.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme
You find old, forgotten gold in the mines!

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Comments

Submitted

I like the idea of roguelike WarioWare and it didn't take me long to figure out how to play after losing once. Maybe there could have been a few more minigames the ones we have did get a bit repetitive (especially the button mashing one). Selecting paths also could've been clearer, especially if there's only two options (maybe have a sparkle effect on the selected one). Sound would've been nice, too.

Overall, good job! If you like, you can play my forgetful goldfish puzzle game.

Submitted

This was fun! I jumped in and worked out how to play by losing a few times very quickly, and that's a great way to learn a game, so I like that aspect. My hands hurt with the mash minigame, so I just give up when that appears. I like the graphics with the only exception it is hard to tell which path I am currently selecting, especially when there's exactly 2 options, an animation could have helped there. Overall I really like the game flow, nice work!

Submitted

Really cute game, managed to reach the end even though the flying minigames were quite difficult.
I'm not sure if there is a problem on my end but there appears to be no sound

Submitted

Pretty fun with the roguelike warioware moment! Love the idea. That fly minigame is the most difficult for me haha. All in all, great job making this

Developer

Thank you for your kind words!

Submitted

It's a nice idea and very challenging. Minigames really are simple but challenging to me. I'm not a quick time event guy.

It's a unique idea haven't seen it on here. Well done!

Developer

Thanks for playing!

Submitted

The idea of the quick time event/wario like combined with slay the spire is a great one to have! The game offers variety and replay ability!

Graphical-y there is not much that we have but it does it’s job plenty! SFX and MSX are missing, so I cannot rate high on that regard.

Bucket/Pouch random and you will be good, find some sound packs to spice if up after the jam!

Well done!

Developer

Thanks for the feedback!

Its a very nice game! Its simple, but fun. I love that you can not really tell what's gonna happen when you see the first text of an encounter. :))

Developer

Thank you for playing!

Submitted (2 edits)

You were not kidding with the fast paced part, damn you have to be quick to understand what's going on. I honestly still don't get how the "flappy bird" like mini game is supposed to work. So maybe explaining the controls somewhere could help. I like the fact that you get surprised by the minigame and have to react instantly to it though. Managed to beat it after a few tries with 88 gold, cool game!

Edit:
Okay i replayed it and beat it again and i did now finally understand the "flappy bird" mini game, i somehow managed to finish with only 28 gold this time even tough i played better due to random events, so maybe a map that lets you skip punishments if you play well could be cool. But i really love the core gameplay loop


Edit 2:

Got 144 Gold now, new highscore! 

Developer

Thanks for the kind words!

Submitted

Won with a total 131 gold! The ideia is really nice and the mini games are great. But the relation graphics x secondary theme lost potential in my opinion you could get a lot of potential adding a game feel with animations and a more living aspect. As a Design aspect I think you can get stuck in really bad paths, my first one I mostly just lost straight without any mini game or chance.

Developer

Thanks for playing!