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How does your game meet GBJam's theme
The story of Echoes revolves around a story. In the dungeon, there are altars holding the echoes , trapped inside fragments of a broken Golden Key. This legendary "Old Gold" holds memories that feel strangely familiar for some reason. Your goal is just to defeat the dungeon's guardian and put broken legendary sword to pedestal that can regenerate it.
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Comments
i killed one skeletor archer, then found the rock to put the swordin and da end ^^ that was fun^^
Love the vibe of this one. Should be proud of this as it's a great start for your first game. Movement was nice, color was perfect for Gameboy style, was a bit a short but it still is a functioning game. Better than mine lol!
Great work! I see that a lot of us went heavy on the Link's Awakening inspo and I'm here for it. I noticed a couple of areas where hitboxes were a little wonky. Some slimes were ignoring my hits, but hey, it was made in a week! You should be very proud of what you've made here.
pretty fun zelda inspired game, it needs a little polish but for to be your first jam is nice, keep going!
On my first try, I somehow skipped straight to the guardian’s room without opening the door and defeated it, thus earning my win
I didn’t expect that to happen ahahah
On my second try, I actually went through the intended rooms: left, right, and I ended up getting killed by the slimes
It’s hard to make out what’s happening during the fight with those slimes
Some doors are fake
One in boulder room opens when player touches
One in slime room doesn't have collision(it is bc this room was hard and i made it as skip for these who cant beat it