Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The % chance on the dungeons means you should be able to see what is clearable with your current team.

You start with 9 Delvers in backwater,
This enables 2 teams that can delve from day one.

Send the 2nd party into a dungeon to get some XP and gain some coin for the coffers,
There's also quests from day 2 in the tavern that can pay as well and let you send a solo delver

Key is to not over extend too early with outgoing costs until your stable,

(1 edit)

hmm... yes, I understand minimizing outgoing costs. Going as lean as I can.

I might have either had bad RNG, or I'm doing something wrong to not maximize loot returns.


(I don't mind slow growth as long as there is growth.)