Thank you for playing! I'm glad you enjoyed the game.
> it would be to add a few more visual hints in the environment
I definitely agree on that point, there were several design issues that we realised a little bit too late, which makes the game hard to navigate. Unfortunately Sloth was left with just 2 days at the end to rush the assets and the background visuals, so we didn't had the time to properly design the levels for clarity.