The core idea is genuinely intriguing, but the onboarding is rough. The tutorial feels slow at times, and it isn't always clear what the game wants from you. It's hard to tell why creatures are dying or not reproducing. The logs are detailed, but they don't translate into clear, actionable feedback. I also ran into a few UI bugs and a soft lock. Some subtle background music would help a lot, since you're often just waiting. Just to clarify, these impressions are based on the demo, not the full Steam purchase. There's definitely potential here. Streamlining the UX and making the early experience smoother would go a long way
Comments
The core idea is genuinely intriguing, but the onboarding is rough. The tutorial feels slow at times, and it isn't always clear what the game wants from you. It's hard to tell why creatures are dying or not reproducing. The logs are detailed, but they don't translate into clear, actionable feedback. I also ran into a few UI bugs and a soft lock. Some subtle background music would help a lot, since you're often just waiting. Just to clarify, these impressions are based on the demo, not the full Steam purchase. There's definitely potential here. Streamlining the UX and making the early experience smoother would go a long way