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(1 edit) (+1)

Super cool idea. You got a strong theme and I absolutely love the “PS1 era x Owl’s house” aesthetics and atmosphere. The music is great too (keyboard <3). I gave it full marks except in the ‘fun’ category, for two reasons. First, the game was rather difficult. Self-infection is progressing really fast and I guessed it is timed relative to your own travel time, but you know the levels by heart at this point. For us, orientation is hard, and while the lack of objective markers / map / compass is fine, you absolutely cannot get lost or you’ll die. Besides, village infection speed means you cannot waste a single expedition as well. I’d make the timers progress much slower, so the player can enjoy their stroll and explore a little more. Second, the potion mixing is hard for non-qwerty keyboards (for instance in my azerty keyboard the A key is at the Q, but even then neither A nor Q was working). I could play with the direction arrows, but it was rather uncomfortable. I have one last, unrelated comment: Parasaurolophus eyes are on the side, so with this mask, I guess they don’t see anything? :D That’s it for the critics. Again, the game is gorgeous, I am absolutely found of the theme, and so far this is my favorite :)