Play (very rushed) game
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Godot Version
v4.7.2-stable
Theme Interpretation
The game plays on a countdown to a monster attack, aka imminent doom.
GWJ Participation Level
0
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Enjoyable blend of different strategy elements.
This is a really great foundation. I like the art style and concept a lot. There are some balancing issues, like getting day 1 options that are impossible to have enough gold for. It's not super clear what "morale" is for either. An "End Day" button would be nice as well, so you can make a choice before making a purchase for the day. Also I think maybe upping purchases per day to 2 or 3 (or making it a stat that can be improved) would add a lot of depth to decision making. You mentioned this was rushed, but it still turned out pretty solid! I think there's a ton of potential here.
I like the art style but I managed to softlock myself on day 6, i had no gold but only options that required gold
I love this style.
Hey up-the-hill,
love the artstyle! Also lots of fun little ideas here and there. I wish the battles were more prominent as the game really seems to shine on that. Good job!
Interesting idea, I was a bit confused at first but I somehow managed to win on first try. I like the art style similar to game He is Coming. Sound effects played all at once causing volume spike.