I love how much personality is in this game though its gorgeous sprite work, bizarre character designs and voiced dialogue that sounds like Animal Crossing. I like the idea of reading people's minds during conversations. All this alongside insight given about the island make this game feel alive and lived in.
The challenges felt fair with the map design being clear enough to see obstacles in front of you and not too reliant on backtracking. I do think it's a bit easy for your hitbox to trigger the traps, which is kind of annoying when taking on precision challenges, and it's weird that you can pass right through traps after they activate.
Overall though, you guys did a great job with this one, even if you couldn't afford a fourth wall.
If you like, you could try out my game, which also goes for a top-down view.