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(+1)

Very nice game with unusual turn-based combat system with a tactical part, yeah! The only one thing I would like is to have an option to [use] items when I need healing.

Thanks so much for playing and for the comment! The Item relic is meant to let you use consumables during combat, but I clearly need to make that more intuitive. I’ll work on making that clearer in-game. Really appreciate the feedback!