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(+1)

I like it very much, especially the aesthetic of the game. 

I made it to the 3rd checkpoint and I guessed that I've seen what there was to see.

I might need to try Blockbench for myself, did you also create the animations in this?

As @Ratamata said, a little juicy feedback on actions would go a long way.

Also the 2 headed Goblin felt pretty samey to the 3 eyed goblin with a double crossbow, as both of them fired 3 bullets in not so different patterns.

But as I said, you nailed such a nice vibe.

(+1)

Thank you! I wanted to polish it more, but ran out of time.

Blockbench has a decent animation tool, but I find it more convenient to animate directly in godot.