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The Worst Pilot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #21 | 3.200 | 3.200 |
| Sound | #29 | 1.800 | 1.800 |
| Gameplay | #32 | 1.800 | 1.800 |
| Art | #34 | 2.100 | 2.100 |
| Originality | #34 | 2.200 | 2.200 |
| Overall | #34 | 2.220 | 2.220 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Based on the PEGI criteria, I believe this game could be considered PEGI 3 (suitable for all ages).
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Comments
I liked the risk system—it's a sound game design idea.
Hi, thank you for playing and for the kind words!
This is a really fun game. If you'd expanded it with upgrades and stuff between rounds, it would feel like a really fleshed out game. Unfortunately at the moment it's lifespan is pretty restricted, but in that time it is really fun (my high score was 632). It needs a decent bit of skill to play, making it something I could see myself competing against my friends at.
Edit: One more thing, the sound gets a little annoying when you're spamming a lot, maybe replacing it with a continuous sound that fades in and out depending on whether you're using your thrusters would help?
Hi, and thank you! ๐
I wanted to add some upgrades, but I didn't have enough time. And yes... I know the sound is annoying. It was made in a rush.
I wanted my game to be a little bit bigger... At least to have an in-game story (text boxes, crew sprites, etc.). But, unfortunately, due to the lack of time, I ended up with half of all features I wanted. So after the jam, I want to finish it properly.
Again, thank you for playing and for the kind words. Also, congrats on your score!
I like the risk/reward of scoring system, forcing you to click faster for more points but at the risk of ending the run early. The palette swap was definitely a nice touch. I also enjoyed the writing to build the backstory on the game page's description. The ship design was cool too. Great work!
Hi, and thank you! ๐
To be honest, I wasn't sure if I should keep the palette swap or not... And I wasn't sure if the story was good either. So, I'm really happy that you liked it! I'm also really glad you liked the ship design (off the record, I spent most of my time just working on that ship animation...).
In the end, thank you for playing and for the kind words!
Pretty straightforward game. Mobile compatible as well.
I loved the palette swap!
Thanks for playing! ๐
I know it's not as creative with the main mechanic as it could have been... But I'm glad it turned out the way it did.
And to be honest... I was trying to make a mobile game. Everything was working... Except Buildozer (the thing I was using to make mobile builds)... So, with the help of Pygbag, I ended up making a web build instead.
Also... Thanks! The palette swap was a last-minute change to the game, and I wasn't even sure whether I should keep it or not. ๐
141
Thanks for playing ๐ And nice score
Cute game, pretty short but the high score system kept me coming back![]()
Hi, and thank you! ๐
I know it's a short game, but I didn't have much time to work on it. So, each sprite was made in a short amount of time, and I'm not very good at graphic design. So, you've really made my day ๐
Thank you for playing and for your kind words!