Gameplay starts at 2:44:44
The things rpgmaker can do is truly something else. I never expected MV to be able to create a horror roguelite, but you managed to pull it off! I like how when you take damage in the game, your character sprite and menu shows the damage. Hopefully one day Angel can escape from the Evil Mansion of Doom and Scary Things.
Controls are fine, menu easy to navigate. Each room with its own vibe is solid. I was hoping to find a way to heal after taking damage, but I suppose that's part of the experience.