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Escape Velocity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #12 | 3.466 | 3.875 |
| Art | #27 | 2.460 | 2.750 |
| Originality | #29 | 2.460 | 2.750 |
| Gameplay | #29 | 2.012 | 2.250 |
| Overall | #29 | 2.370 | 2.650 |
| Sound | #34 | 1.453 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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All Ages
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Comments
i likw it :)
Thank you! Glad you liked it!
Pretty fun game that uses the theme creatively.
It's a bit pleasant surprise to see someone use Defold for a game after a long time!
The graphics were cool as well, though, like others mentioned, the controls are a bit difficult. But I can understand.
Thank you! It's super rare to see Defold mentioned, so that made my day! Glad you liked the visuals and theme, and thanks for understanding the control quirks. Thanks for giving it a shot!
A fun little shooter! The tank controls were a little disorientating to begin with but made sense once I started to think of them in a clockwise/anticlockwise manner. Your use of art and animation was really strong, I liked the motion in everything from the particle trails, to the score ui, to the gameover effect. Sorry to hear the audio got crisped in the web build, but I could tell what you were going for. Great work!
Thanks a ton for playing! Really glad you liked the visual effects and particle trails, and thanks for being so cool about the broken audio. Really appreciate the awesome feedback!
Not being able to control where you shoot, and the very small play area makes this game incredibly difficult. The sound is messed up a bit too.
Ah, thanks for trying it out! Yeah, the HTML5 build destroyed the audio at the last minute and I ran out of time to fix it before submitting. Definitely agree on the difficulty/controls as well. Thanks for the honest feedback!
I should day though, the idea behind the game seems like it could be really fun. I could imagine a game like this being in an arcade cabinet.
Thanks so much, that really means a lot! An arcade-style vibe is definitely what I was going for. I'm really glad you liked the core concept despite the rough edges!