Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

PixelBlockGames

26
Posts
1
Topics
6
Followers
A member registered Mar 31, 2023 · View creator page →

Creator of

Recent community posts

Really cool that you have included a leaderboard.

Actually a really cool game! I enjoyed it a lot. I noticed shooting the barrels spawns a black hole, but I wasn't quite sure what its role was since it didn't kill the enemies when they got close. Still, super fun concept and I hope to see more enemy and room variety in future updates!

Really enjoyed the challenge! It takes actual strategy since one wrong move forces a restart, and I loved that tension. It would be awesome to see sound added in an update, along with a level selection menu that tracks which levels you've finished!

Thank you! Glad you liked it!

Thank you! It's super rare to see Defold mentioned, so that made my day! Glad you liked the visuals and theme, and thanks for understanding the control quirks. Thanks for giving it a shot!

I really liked the animation when the player gets sucked into the black hole, as well as the transition animations. The core idea of running away from the black hole while upgrading your skills is awesome. With a little bit of polish, I think this game could be truly great!

It's really cool that your game has a story! I loved how the black hole grew and its pull got stronger every time an enemy or object got sucked in. If you keep working on this, it would be awesome to see more rooms and new enemy types in the future!

Not gonna lie, it takes some serious skill to beat this! The enemies didn't give me a break, but that high difficulty actually kept me hooked. With a little extra polish, I think this concept has tons of potential!

Thanks a ton for playing! Really glad you liked the visual effects and particle trails, and thanks for being so cool about the broken audio. Really appreciate the awesome feedback!

Really cool game! Using the black hole to destroy enemies was super satisfying. For future jams, it would be awesome if you could provide an HTML5 export, or at least Mac and Linux builds. That said, it wasn't impossible to run on Linux. After a bit of tweaking, I managed to get it running smoothly using WINE!

Thanks so much, that really means a lot! An arcade-style vibe is definitely what I was going for. I'm really glad you liked the core concept despite the rough edges!

Ah, thanks for trying it out! Yeah, the HTML5 build destroyed the audio at the last minute and I ran out of time to fix it before submitting. Definitely agree on the difficulty/controls as well. Thanks for the honest feedback!

Thanks for the kind words. I know the controls aren't the best, but it's my first time writing my own Movmet script for 3D. By the way, I really like your game. The game mechanics are very interesting and I really like the buttons.

The multiplayer doses not really effect the game. You will only see them. Try launching the game tow times and move a little bit. You will see the other player. 

Hello, hope you doing great.

Thank you for the bug report. I haven't had this problem. Unfortunately, I can no longer fix the problem because the game jam is already in the rating.

Have you got my submission? 

I developed a 2d fishing game with defold game engine on day one. Now on day two I'm looking for a new project. Does anyone use defold? If so please reply.

Dedold game engine 

https://defold.com/

Thanks :) 

Hello Lone Dev, 

I have a question about the rules, the rules says you can't use AI. Is text-to-speech also an AI for you?

(1 edit)

There is alredy some music but is very quiet. Thanks for the commend :)

Hello I have a question does it have to be a mobile game or a desktop game and how should I do it so that you know that it was created with defold. If there is something wrong in the text, sorry in advance, I speak German as my native language.

 Thanks

Google Translator :)