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(2 edits) (+2)

I enjoyed learning that different piles had their own consistent little microgame and the game went from thinking the actions were random and relying on reaction time to be faster, to instead memorizing them and it becoming a seek and destroy mission for the ABAB gold mines!

On my playthrough it felt like upgrades were taking all of my money, so I didn't have very much leftover after 7 days of hard work. Either I didn't fully understand the turbo upgrades or perhaps they weren't working for me?

Love the art and palette.

Cool and fun game. Great work, keep at it!

Also, sometimes the universe is cruel...

(+1)

Thank you for playing. As you mentioned, the turbo button isn’t working properly. There are also several other bugs, and our programmer is working hard to fix them. Still, I’m glad you were able to experience the core fun of the game.

As for “Total Gold,” which affects the ending, it’s the cumulative total of gold earned throughout the game, so it’s okay if you don’t have much money on Day 7.

Just wait a little longer, and I’ll rescue you from this cruel universe :D