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A jam submission

Drop & Dodge: Arcade (Game Boy Edition)View game page

Dodge boxes, chase high scores! Made with authentic Game Boy restrictions, for GBJAM 14.
Submitted by 7000Games — 1 day, 15 hours before the deadline
Rated by 6 people so far
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Drop & Dodge: Arcade (Game Boy Edition)'s itch.io page

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How does your game meet GBJam's theme
While our pirate protagonist plays with a snowman, we try to collect the most gold and treasure, all while dodging the boxes coming our way.

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Comments

Submitted(+1)

Simple and direct. I would suggest having a progressive difficulty instead of always having the same pace. I got to 10k gold and decided to check the game over screen :D

Good job doing it all by yourself. Art and music are simple but pretty good for a single dev

Submitted(+1)

The art style is really good! I liked how smoothly the snowman slides around and the use of dithering for the walls and warning areas. I feel like the gameplay could have seen more variety, but I still played it for a while.

Submitted(+1)

Oh man! This one I ended up playing for far longer than most other submissions and getting over 300 dodged before I moved on. It's such a simple idea, isn't it? So simple and yet it's got such a satisfying arcade loop that I kept going back to it. The graphics, the graphics too are outstanding. The color scheme reminds me of this old siemens brick phone game from the early 2000s, Stack attack.

It also reminds me of the final boss of the original Sonic the Hedgehog. Point is I loved this game. High ratings all around, probably my favorite game I've played so far in the jam!

Submitted(+1)

Nice gameplay ! It gets a little repetitive, though, and it could have used more variety, like different objects falling or something else to give the game more rhythm. The mouse cursor icon doesn't really fit the Game Boy theme, and neither does the music, but overall it was fun to play and the graphics look nice !

Submitted(+1)

Cool game! On the easy side of things but that was fine. Will say that once you got to the 'highest difficulty', the game felt repetitive. Other than that the game was solid!