Hi everyone! As the developer of OrbitIdleSim, I’m working hard on the next phases of the game but have hit a wall with the audio. I am not a musician or a sound designer, and I have never handled game audio before. I managed to put together a basic ambient beat, but the game really needs professional sound assets and a polished soundtrack to bring the space chaos to life. If any sound designers or musicians are looking to collaborate, gain experience, or donate some sci-fi sound assets to the project, I would be incredibly grateful!
About the Project:
Genre: Clicker / Physics Simulation / Incremental Space Game The Vibe: Sci-Fi, deep space, orbital physics
Current Progress: The core gravity physics engine is completely finished. I am currently working on adding UI polish, menus, and expanding the economy system.
What I need help with: Ambient Tracks: Immersive, spacey background music.
SFX: Sound effects for orbital mechanics, asteroid clicks, and collision states.
You will receive full credit in the game and on the itch.io page for your work. If you are interested, please reply directly to this thread or let me know the best way to contact you!
