A fellow snake game maker! I really dig you taking it in an adventure-y direction, and the ability to carry keys as body segments immediately made me excited for what else you could do with this design space.
Thanks so much! Yeah we had SO many ideas for this one that I'd love to try and build on, like weapons to fight enemies, or have specific segments be shields that could deflect projectiles? There's definitely a lot we can explore. Thanks so much for playing!
Ooh I could totally see some modifiers like that working, yeah! I'd just keep an eye on the difficulty level if you do, that added mental stack can be tough for folks on top of a continuous movement mechanic. Looking forward to seeing it evolve!