Awesome work! I love Sokoban-style puzzlers and I'm impressed you were able to get one created within the bounds of the Game Jam. The levels were fun and just the right complexity to be solved in your head while still being satisfying to work out. The art was nice, and very readable/not too busy (so as to not impact the puzzle).
Not a huge issue but worth noting the robots didn't have collision so you could actually walk through them and cheese the last level.