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played the opening minutes. the pink-on-black maze reads instantly, and the stat block in the corner (LV1 AT7 DF4, HP 108/108) tells me this is Pac-Man that grew an RPG spine, which is a fun promise. two things snagged me: the corridor dots are faint grey on black and I lost them at speed, and I could not tell yet whether AT/DF change how the skulls hit me, so the stats read as decoration for now. if the first minute taught me one stat mattered, I would be hooked faster. the audio toggle is a nice touch. back in for another run. (mine is in the jam too if you want to trade notes: TASTE IT)

I've made some adjustments, such as displaying a simple control guide when starting a “New Game.”
Thanks you for the advice!