Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Very neat concept! I'd love to see how the procedural music works under the hood. Like a few others have said, it was hard to figure out the timing, although I had chalked it up to me not having any coffee yet. The controls were interesting, but I don't see that as a downside, they ended up being easy enough to pick up. Overall, a solid entry!

(+1)

Thank you for the kind words!, The algorithm starts out with a bass, and a sort of sub/base. The main theme begins with a randomized 10 second section, and the rest utilizes a Markov chain. (That's the overall algorithm anyways, the randomized 10 second section isn't totally random, it tries to stay in a key and shift up and down by a weighted amount)

(1 edit) (+1)

That is really cool! I wouldn't have thought to use a Markov chain like that, though tbh I haven't really worked with them since my college days