
OK, we already know how fun this game is. The only two things I want to ask about: how to save the game, AND, how come the increasing of slider value of Cast Time and Cooldown actually makes the spell worse?
Hey Animundi,
It's not very clear, but in the tooltip for both Cooldown & Cast Time it states that each point spent on either will award an additional Spell Point (which can be placed in Base Damage, Range, or Multiplier). For example, your spell has 5 Cast Time & 5 Cooldown so it has an additional 10 Spell Points you could spend to increase its damage and range.
I intend to make this a bit clearer in upcoming patches.