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Interesting tool, Sascha! I'm experimenting with alternative volume representations in game engines so this comes in handy.

I think I found a bug on my computer where the model viewport shows the model from the front, but I can't move anything around. I had to use preview which is annoying due to the noise on the model..

Also, why do splines not support non-uniform scaling? I couldn't figure out how to make a characters my characters back arch. I was looking for some NURBS-way or sth along that. Some way to define organic complex surfaces.

Thanks! Glad you're finding it useful.

For the viewport issue, I'd recommend trying to update your GPU drivers to the latest version and see if that helps.

As for splines, improving them is always a challenge, but I'll see what I can do.

Cheers,
Sascha