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(+1)

Me🤦 when the character did cool roll and then fall off, got back up and got kicked by an enemy at the top of the ladder.

Very nice visuals and audio indeed, there seem to be so much efforts in artworks, by the amount of animations each characters have. But the player's character movement however, it was a nice attempt to add certain limitations in it, but it kinda do bad more than good. But I'm interested to see how the intended design will turn out in the future.