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Thought main character design was very cool. Made me think megaman battlenetwork designs. Getting stronger the more beat up you get is a nice mechanic and promotes videogame violence which I whole heartedly endorse. It really made me think about when to guard and when to just go all in.

Each fight felt like its own little turn-based puzzle. Clever combat system, and the sprites look great too.

Many Thanks!! I’m honoured to have contributed to videogame violence lol.

That little turn-based puzzle feel is exactly what I was going for.