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How does your game meet GBJam's theme
You're exploring an ancient chest with various creatures based on gold and other shiny objects!
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I had some problems with the controls (maybe it's due to me having an AZERTY keyboard?) The game can be a bit hard and unfair but I like the concept of making your dungeon, the graphics are cute! With some tweaks it could be really nice!
Ahhh yeah, testing was done using almost exclusively arrow keys + ZXC for actions, didn't consider other keyboards and we were strapped for time and skipped control binding.
Feedback much appreciated nonetheless :D thank you
Player controls felt a little stiff but very unique concept!
A very interesting and cool game concept. I do think there could definitely be tweaks improve gameplay (I had a situation where my dungeon had a long corridor and so the square enemy slid past me across two rooms and all the way to the start, then I went to chase it and got one hit in before it slid all the way back). But this is a really ambitious concept executed fairly well and deserves more recognition than its getting rn.