Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This game really feels like an adventure while being mindful of the GB's capabilities. Such diverse environments that don't ever use tile transparency or, of course, more than 4 colours. This palette is performing miracles, speaking of. I can tell the devs really love the GB. 

The one thing I'd have to say something about is the music. It's not that it's bad; far from it, it's quite good. It's just that each track could be longer, could have variations according to biome, etc. given that you're going to be listening to them for quite a while.

Also, the axolotl pirate is incredibly cute!

Great game!

(+1)

Thank you! I definitely have a soft spot for top down action adventures and try to pick a colorful palette that lets me represent everything I want to without just being monochrome. I see people do beautiful things with monochrome palettes but I just don't have the interest in it I guess.

I did everything but the music and sfx, our bgm composer (Sal) was pretty busy and only had time for the two tracks. Originally I was going to have different biomes be different screens, and they actually commented a few days before the end that they wished they could do more themes for each biome.

I'm glad you like the pirate, she was tricky to sprite, I'm still getting used to character art haha.