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How does your game meet GBJam's theme
The game is a sokoban game where you move chests filled with OLD GOLD in order to share them with your woodland creature friends.
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Great little game! I love how the bigness of your character sprite adds to the puzzle. Could use an exit button for when you are done playing, though. Lovely work!
Thank you! You can actually press any of the games button at the final "You win" screen to go back to the main menu but you are right that, it being full screen, it was probably a good idea to have a "quit game" button there! I'll keep that in mind if I ever update it :)
I liked what I saw of this game, and the backer art was nice! One quick QoL suggestion- I got somewhat tired repetitively pressing the arrow keys to move, especially with the number of inputs required for completing levels. If there was a way to implement holding the arrows down to continuously move, I think that'd reduce some of the friction I experienced playing this game.
Oh I like your suggestion. At the moment of course A and B do nothing, so I was thinking that maybe if you were holding A or something then you don't need to tap it it just moves? That's something I can see implementing. Thank you for the feedback!