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How does your game meet GBJam's theme
The game follows a family trying to unearth it's hidden riches that have been locked away in a vault. The family is as old as time, building their wealth through generations only to fall on hard times and have to unlock their forgotten fortune once again.
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Comments
Really cool game, congrats! I can see the inspiration from Jump King and it's great.
The dialogues and general mood of the game are fun and it makes me want to continue playing to see what comes next.
Gameplay-wise, I feel like this is one of the greater games of the Jam.
The game looks nice overall but I think some elements do not respect the Game Boy resolution constraints. As the barbells in the first screen are in diagonal, you need much more than the Game Boy resolution to be able to display them. Also, do the timer in the bottom of the screen fits in the resolution ? it's hard to tell.
Aww thanks so much! Gameplay was definitely our biggest focus and making sure it felt right with all the specific platforming and such.
And yeah you're absolutely right, I think if we got rid of some of the filler art it could be more to the Gameboy aesthetic/resolution but near the end I wanted it to feel a bit more lived in + full BUT totally get it. Thanks for checking it out and saying such nice things :))
I don't know if I have the patience for this kind of game, but I'm sure it's great for the people that do! I like the art and having a different palette for each environment is really cool.
Hey no problemo, appreciate you taking the time to check it out! It's def not a game for everyone, thanks for the kind words
You've created a monster... this game almost tore my family apart! Just kidding. but it's insanely difficult and rage inducing :') I spouted a fair amount of offensive language but also had a great time. Great work!
LOOOOL that's awesome, hopefully the kids are still safe. Thanks so much for playing, def the initial experience we were going for
LOL, I think I'm the second player that rage quit the green area. I was near the top and I went to the bottom hahahah, I'm so bad. It was really fun, but so hard!!!
It's def pretty tough but honestly prob the easiest for me now 🤡 the ice level always trips me up. Thanks for checking it out and glad to hear you made it through a decent ways. Still waiting for someone to beat it!
So hard. Maddeningly hard. I liked the different physics in different areas, and the shifting color palettes were nice.
Yeah I’ve def malded myself playing lol. We were constantly saying we don’t know how these ppl play test these games during development, actual mad lads
Unfortunely I don't understand how to jump on the platforms, but great art and music. Good luck!
Thanks for trying it out! Every jump is a timed jump so if you hold (z) jump down longer or shorter it'll determine how high/far you jump. When you hold the jump button you'll click left or right in the direction you go and you'll fling yourself in that direction whether its a tap or a full timed jump
Cool to see a foddian game in a game jam. Pretty fun take on Jump King to jump down first. NEVER SKIP LEG DAY!
AS IT WAS WRITTEN 😤thanks for checking it out!
I had to rage quit lol! I plummeted down to the green area and was like, "Oh, hell no!". Great music, art, and movement mechanics. Just too challenging for me, only because I have limited time right now. Nice submission though and it's definitely a top contender.
LOL yeah the green area is a lil different where you get your "goal" at the bottom but have to climb up to "finish" the game, thanks so much for playing! Definitely glad you were able to see the vision even if it was difficult. Had a few people playtest it and we had to edit the difficulty a bit BUT don't wanna take too much away from the source. <3