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hell ring's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #130 | 2.095 | 2.364 |
| Originality | #135 | 2.417 | 2.727 |
| Controls | #136 | 2.015 | 2.273 |
| Accessibility | #138 | 1.853 | 2.091 |
| Overall | #149 | 1.796 | 2.026 |
| Graphics | #150 | 1.612 | 1.818 |
| Theme | #150 | 1.612 | 1.818 |
| Audio | #155 | 0.967 | 1.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7.1
Theme Interpretation
well it doesnt mb -_-
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Nice Entry!, like others have mentioned, its a little cheesable, but its an awesome idea and a great start into these game jams, good job!
This was nice. I do wish there some kind of indicator to show the player's health, but i totally understand the lack of polish given that this is your first jam. Keep at it bro, you'll improve the more you do this. 👍
thanks
Glad you joined the jam!
I was cheesing the game by keep tapping the left mouse button (it keeps the hurtbox on, even outside the red triangle), when I noticed that pressing the right mouse button you could change directions of the arrow, and that was honestly quite interesting, I could see this working in a kind of action-based rhythm-ish game. Not sure if you ever want to explore this idea further though, but good job submitting this game!
ty
btw the hurtbox sprite thing was intentional and
i cant believe some one really played my game enough to come up with a strategy XD
A little difficult for sure but fun!