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I do want to make the whole stat system a bit more dynamic and such. Will it be something like you described or something totally different I can't really tell, but it is something I want to work on in the future.

Also more interactivity, randomness and liveliness is something I REALLY work on achieving. I have made the groundwork for a new dialogue system and with it I hope to achieve some of that organic feeling where Rex will based on his mood, stats, recent events and whatever else be able to dynamically comment on stuff and have hopefully more organic and natural conversations.

More minigames, activities and characters are coming as well in future updates. 

Also thanks a lot for suggestions and kind comments! <3

❤️no worries and keep up the good work💪