I liked the idea of the game, digging down and trying to setup stuff, buying for upgrades felt okay, but honestly I felt like I had way more success towards the end goal if I just rushed holes to find fountains to rush the next hole to find a fountain instead of digging my own holes. Not sure how I would fix this, or if it needs fixing, I just thought I could bring this feeling to light.
Graphically looks neat, one minor thing, I feel like traps are kinda invisible so the first few death feel like “huh, wth happened” but after some time you can get used to it, that said it seems like they can spawn under items and if you are not familiar with all the item icons, you will die picking them up.
SFX and msx were okay, but the sound effect, expecially the death “aurgh” is just way too loud compared to music.
Overall a neat idea, well done!






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