Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Magma Run: The Treasure of Fuli-ManoView game page

Help Jake and Jan escape the mazes of Fuli-Mano
Submitted by Chesterfield — 6 hours, 24 minutes before the deadline
Add to collection

Play game

Magma Run: The Treasure of Fuli-Mano's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#303.8673.867
Originality#553.6003.600
Graphics#623.4673.467
Accessibility#642.8002.800
Overall#663.0763.076
Controls#752.8672.867
Audio#842.6002.600
Fun#1162.3332.333

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7

Theme Interpretation
The player's time is ticking down until magma starts filling the maze threatening their escape.

Wildcards Used

Left Wildcard

Go Spinny - Use the mouse wheel in your game

Right Wildcard

Tag Along - The player character has a companion

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

i like the idea and how the ui matches the game! i'd love to see some interaction between the 2 characters so the gameplay has a bit more depth. nice game tho!

Developer

My original idea was to have gates/switches that would unlock the other side but couldn't make it work. Was on my mind though :) 

Submitted

Sounds challenging task for such sort time! But you made a pretty good job,hope you work it more after the jam cause I'd love to play it again

Submitted

Good simple game, good job

Submitted

Loved the art style, and it was nice easy controls and a simple progressive game loop!

Good job as a solo dev in the time frame.

Tim

Submitted

Agree with everyone else, like the art a lot! Reminds me of old Flash games. I also think having the maze generation work is pretty cool. Having a more dynamic number of steps based on the maze distance would be a nice addition to tame the RNG a bit. Nice work!

Developer

Thanks, some sort of dynamic steps did cross my mind just never got around to making it a thing

Submitted

Really nice art! Definitely CN-esque as someone else said

Submitted(+1)

love the art

Submitted(+1)

I loved the concept and it was kinda addictive to see how many levels we could pass in the least amount of moves. And the cartoonish art was super cute too!

Submitted

Loved the art style in the cutscene! Felt very CN-style

Developer(+1)

Thanks, it is definitely an influence

Submitted

I liked it, it’s fun, and it made me want to see how much further I can get with each attempt.

Developer

Thanks, I think the RNG might be a little unfair but that's life

Submitted

The game looks really clean, I like the cartoony aesthetic. I also like that the magma doesn't instantly kill you so  you can still beat a level!

Developer(+1)

Thanks, I've been trying to work on the art since it is fairly quick to put together on a short timeline so I appreciate the feedback