1. There is always a bigger pond lol.
2. There is always the possibility of encountering a stronger foe, even in the same realm. The backend makes it where there's also just as much a possibility of encountering weaker individuals.
3. This is the real flaw of procedural text generation and I can only hope to refine its formula over iterations. I apologize for this. It took time to even get unique item ids so that items would have differing stats and be singular in nature.
Appreciate the feedback and I'll strive to do better.