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Doom Fest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #13 | 3.762 | 3.762 |
| Audio | #27 | 3.524 | 3.524 |
| Accessibility | #28 | 3.190 | 3.190 |
| Fun | #35 | 3.452 | 3.452 |
| Overall | #44 | 3.415 | 3.415 |
| Graphics | #45 | 3.690 | 3.690 |
| Originality | #76 | 3.357 | 3.357 |
| Theme | #95 | 2.929 | 2.929 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
the idea is that you are a witch try to cause imminent doom in a festival
Source
https://github.com/simigdalius/DoomFest
Discord Username(s)
simigdali
GWJ Participation Level
0
Team Size
0
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Enjoyable!
One thing you might do, to sell the drag-and-drop cards mechanic, is show one of them flying out and hovering over the play area first thing. Only thing I can think of.
Thank for playing and for the feedback! I really wanted to do that but was working how I wanted:( after the jam I'll make it!
Interesting game. I'd like a little deeper tactical crunchiness. Graphics are cute and the soundtrack is fun. There was some sort of weird audio bug when I'd close the Notebook popup.
Good job! :)
Thank you! Ye for sure needs more depth hopefully I'll make it after the jam! Yep I noticed that sound bug from a comment :( sad I didn't notice it earlier was an easy fix
Pretty fun, I feel like the enemy having 3 moves while you have at most two is a little unfair
Well it's actual 2 moves heal or attack and a possibility that they won't land a hit.. How many time the icon is repeat it indicates the amount of dmg or heal does the scale goes 10,15,30 (if I remember correctly) but your character can deal from 20 to 40 damage.. After the jam I'll make ti a bit easier
It's a fun game!
Very fun and you could build more around it by the way, idk if there's another enemy than the snake, I kind of could only reach the third snake before the rng `doomed` me, quick tips is you can make the song keep playing through the scenes if you make it's own scene and autoload it on globals, so it won't restart whenever you change scenes and as a Global you can reference it in any script if you want to change the song or something else!
Thanks for the feedback! No there is no other enemy, I really wanted to put more enemies, I'll fix the music after the jam! Glad you enjoyed playing my game!
Great job on this! Fun game
Thank you!
Nice game, I liked it
Glad you liked it
Very vibrant art style! Really pops.
Good job on a first jam especially solo!
Tim
glad you liked the art style cause i tried to make it pop! It's actually my first gwj participation and my third game jam
Really liked the art style. A minor bug I noticed is that after opening the notebook in combat the music seems to start playing twice.
Thank you! I appreciate it cause I still try to figure out how to do pixelart. Thanks for the feedback I didn't notice this one, I'll try to fix it after the jam
I remember playing this and I could've SWEAR I left a comment and rated it and I guess I did not lol? Yeah haha, good work for one person, managing all of this by yourself in nine days must've been hell
Happens! It's a lot of games to review in this jam! Thanks you, yes it was really hard (I stopped doing my thesis to finish on time xd)
The is so cool! Amazing art and a lot of systems going on. Great work!
Thank you so much! Glad you liked it I have put a lot of time in this jam
Well done, this is a nice game! Good luck on your first jam! <3
Thank you! It's actually my first gwj participation and my third game jam
Very cool, I found the fights to be quite long but it was still really fun!
Yeah I need to do something about it maybe put a strong af card or less hp on some enemies! Thank you for the feedback!
Good blend of systems at play. The turn timer made it feel like an active battle quickly trading blows.
Thank you! Glad you enjoyed playing it!
You managed to this on your own?? Woah, absolutely amazing, I loved the art and playability, I had some trouble when I chose the pick 2 cards on the next turn, but it didn't take away from the experience, you did an amazing job!
Yeah I put a lot of time.... Ye the double card mechanic you play one card fast and the you play the second the problem is the timer for your turn is fix 5 seconds so I understand why it was quite a problem:( wish I had more time
Congratulations on the game, i like the idea, easy to wrap your head around it, I encountered the same enemy re spawning again and again. Its the game for trigga happy persons 😆, good job
Thank you very much! Ye I wanted to make more design for enemies but I didn't have the time...
Pretty game! A little buggy at times but I liked, found it hard to know when I selected "pick 2 cards next turn" if I'd selected the first one at all or if it was bugging like it had been - I enjoyed tho
Never encountered this bug.. But I'm still learning thanks for the feedback! I'll try after the jam to make it smoother!
I enjoyed this one i love card games overall audio is very good concept is good too but why your team size is 0 lol
Cause I don't have a team.. I did everything solo except for the audio
loved this a lot! I feel like the gameplay is really good in this one
Thank youuu I tried my best!
Love the art here! I got through a few creatures but admittedly I'm not great with card games lol
thanks you! glad you liked the art!